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Found 2,256 Skills
Execute iterative refinement workflows with validation loops until quality criteria are met. Use for test-fix cycles, code quality improvement, performance optimization, or any task requiring repeated action-validate-improve cycles.
Debugging and troubleshooting Tokio applications using tokio-console, detecting deadlocks, memory leaks, and performance issues. Use when diagnosing async runtime problems.
Principal backend engineering intelligence for C++ systems and performance-critical services. Actions: plan, design, build, implement, review, fix, optimize, refactor, debug, secure, scale backend code and architectures. Focus: correctness, memory safety, latency, reliability, observability, scalability, operability.
Principal backend engineering intelligence for Python services and data systems. Actions: plan, design, build, implement, review, fix, optimize, refactor, debug, secure, scale backend code and architectures. Focus: correctness, reliability, performance, security, observability, scalability, operability, cost.
Expert debugging workflows including print debugging (push_warning, push_error, assert), breakpoints (conditional breakpoints), Godot Debugger (stack trace, variables, remote debug), profiler (time profiler, memory monitor), error handling patterns, and performance optimization. Use for bug fixing, performance tuning, or development diagnostics. Trigger keywords: breakpoint, print_debug, push_error, assert, profiler, remote_debug, memory_leak, orphan_nodes, Performance.get_monitor.
Memory Profiler Setup - Auto-activating skill for Performance Testing. Triggers on: memory profiler setup, memory profiler setup Part of the Performance Testing skill category.
After an agentic task completes, perform a retrospective analysis across 6 dimensions (goal alignment, efficiency, decision quality, error handling, communication, reusability). Score performance, identify inefficiency patterns, evaluate skill usage, and produce actionable improvement recommendations. Triggers on "how did it go", "retrospective", "review performance", "what could be better", or after any long agentic task completes.
Builds WPF on .NET 8+. Host builder, MVVM Toolkit, Fluent theme, performance, modern C# patterns.
Diagnose and fix React Native & Expo codebase health issues. Use when reviewing React Native code, fixing performance problems, auditing accessibility, or improving architecture.
Comprehensive guide and toolkit for diagnosing Rspack build issues. Quickly identify where crashes/errors occur, or perform detailed performance profiling to resolve bottlenecks. Use when the user encounters build failures, slow builds, or wants to optimize Rspack performance.
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.
Run vLLM performance benchmark using synthetic random data to measure throughput, TTFT (Time to First Token), TPOT (Time per Output Token), and other key performance metrics. Use when the user wants to quickly test vLLM serving performance without downloading external datasets.