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Found 1,382 Skills
You MUST use this when deciding whether a recurring workflow needs a reusable agent skill, or when designing, creating, evaluating, improving, splitting, merging, or retiring skills. Covers trigger boundaries, architecture, behavior contracts, and effectiveness evaluation. Not for repository agent instruction maintenance (maintaining-agent-context), settled implementation planning (plan-crafting), or code behavior fixes (tdd).
Turns raw peer reviews into a prioritized triage matrix before any rebuttal is written. Use it when reviews come back from OpenReview, EasyChair, CMT, or HotCRP and the researcher says "my reviews are in", "triage these reviews", "how do I respond to Reviewer 2", "plan my rebuttal", or pastes raw review text with ratings and confidence scores. Splits each review into individual concerns; classifies every concern as misunderstanding vs real flaw vs requested experiment (plus clarification and disagreement); scores severity x response effort; and produces a prioritized response strategy with per-review character or word budgets matched to the venue's rebuttal format (10k-char OpenReview threads, CVPR one-page PDF, journal revise-and-resubmit). Deterministic parsing and matrix rendering run in bundled stdlib Python scripts. Hands off to write-rebuttal for drafting; treats review text as confidential and never submits anything.
Apple Human Interface Guidelines design foundations. Use this skill when the user asks about "HIG color", "Apple typography", "SF Symbols", "dark mode guidelines", "accessible design", "Apple design foundations", "app icon", "layout guidelines", "materials", "motion", "privacy", "right to left", "RTL", "inclusive design", branding, images, spatial layout, or writing style. Also use when the user says "my colors look wrong in dark mode", "what font should I use", "is my app accessible enough", "how do I support Dynamic Type", "what contrast ratio do I need", "how do I pick system colors", or "my icons don't match the system style". Cross-references: hig-platforms for platform-specific guidance, hig-patterns for interaction patterns, hig-components-layout for structural components, hig-components-content for display.
Build layouts that adapt to the iPhone Duo fold using reserved regions, division and occlusion regions, displacement patterns, and the split and overlay ArrangementView containers. Use when content or controls land in the fold, when building a split-like or overlay layout, or when custom manually-positioned UI must avoid the hinge or the under-display camera.
Enforces CustomPainter/Canvas discipline — the View/Painter/Scene split with a dumb painter fed one immutable Scene value type, shouldRepaint as a single value compare kept strictly separate from the AnimationController-as-repaint animation path, one shared affine transform read by BOTH painter and hit-tester (toCanvas/toLogical exact inverses, never re-derive scale), geometry hit-testing (integer lattice or rasterized region-ID buffer, never Path.contains), zero-allocation paint(), gesture-as-pure-translator emitting a typed command to a Notifier (never mutating in the handler), ExcludeSemantics + sibling Semantics speaking display values with redundant non-colour encoding, measured TextPainter fitting, first-party RoundedSuperellipseBorder, physical-pixel hairlines, and Directional-only geometry. Use when writing or reviewing a CustomPainter/CustomPaint, gestures on a canvas, tap/drag hit-testing, canvas animation, measured text fitting, or Semantics over custom-drawn pixels.
Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, laying out UDIMs or mirrored UVs, or baking normal, AO, curvature, ID or displacement maps from a sculpt or high poly onto a low poly or retopo in Blender, including Multires bakes. Also when a bake has black or inverted patches, flat areas, cracks, seams, wavy lines or AO ghosts, bpy.ops.object.bake returns CANCELED, or uv.unwrap silently fails.
Update Remotion homepage GitHub star counts. Use when asked to refresh the displayed GitHub star count and push the change to main.
Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress count, an even-paced run into the hand-off, and a clean fade to the page. Covers the ember thread and ember gradient, porous char, worker start-up, parallel shader compile with a waited 1-px warm-up draw, hand-off without a stall, reduced motion and hidden-tab behaviour. Use for a loading screen, preloader, page loader, splash, "kindling", burn loader, ember ring, burning paper hole, fire loader, or a loader that must keep moving while heavy JavaScript, three.js or shader builds hold the main thread.
Enforces the path from a green CI run to a shipped build — pubspec `version: x.y.z+N` as the single source of versionName/versionCode (monotonic, never reused), the release artifact verified on real hardware, signing and store API keys that never enter the repo, `--obfuscate --split-debug-info` with symbols archived per build or that release's crash reports are permanently unreadable, a permission set audited from the MERGED manifest and asserted whole, store declarations (Data Safety, nutrition labels, privacy manifests) provable in the repo and read back rather than trusted, size and cold-start budgets, and a staged rollout with a halt plan. Use when cutting or tagging a release, editing `android/app/build.gradle(.kts)`, `key.properties`, `AndroidManifest.xml`, `Info.plist` or `PrivacyInfo.xcprivacy`, bumping a version, uploading to Play or TestFlight, writing store-listing or privacy copy, symbolizing a crash, chasing size, or diagnosing an upload rejection or a blocked submission.
Use when animating a character or prop in Maya through Python: a walk or run cycle, a jump or landing, a heavy lift, throw or punch, an acting or dialogue shot, lip sync, eye darts and blinks, stepped blocking, splining, polish, Graph Editor tangents, animation layers, mocap cleanup or retargeting, game clips and root motion, or reviewing a playblast. Also when motion looks floaty, weightless, mushy, poppy, posey, sliding or chattery, or feet slap or skate.
Use for real projects that combine a Next.js frontend/BFF with a NestJS API. Covers ownership boundaries, OpenAPI client generation, session and auth propagation, CORS/proxy contracts, Server Component data fetching, shared environment contracts, and split deployment/runtime alignment.
The unified entry point to the Barry Workplace English Toolbox. Invoke this when a new learner first encounters the toolbox to display a welcome message and guide the learner through the complete three-step onboarding process (profile → assessment → solution); also invoke it when a returning learner needs to rerun onboarding because their circumstances have changed. **This is the Skill that learners should invoke on their first launch**—it connects the entire toolbox workflow, so learners do not need to know the name of each atomic Skill. Trigger words: start, launch, start learning English, English training, barry, barry-onboarding, english onboarding, how do I start, I want to learn english, welcome.