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Found 2,778 Skills
Go testing patterns including table-driven tests, subtests, benchmarks, fuzzing, and test coverage. Follows TDD methodology with idiomatic Go practices.
Non-glass SwiftUI APIs from WWDC 2025 (iOS 26, macOS 26, visionOS 26). Covers @Animatable macro, TextEditor with AttributedString/AttributedTextSelection/AttributedTextFormattingDefinition, FindContext, WebView/WebPage, UIHostingSceneDelegate, ToolbarSpacer, Slider ticks, windowResizeAnchor, dragContainer, draggable(containerItemID:), scrollEdgeEffectStyle, tabBarMinimizeBehavior. Use when building rich text editors, embedding web content, bridging UIKit scenes to SwiftUI, or configuring scroll edge effects and tab bar minimization. DO NOT use for Liquid Glass design patterns (use apple-liquid-glass-design), general Swift or pre-iOS 26 SwiftUI (use swiftui-ui-patterns).
Guardrails for adding unit tests in bklit-ui without over-testing. Use when the user mentions unit test, unit tests, tests, test coverage, add tests, write tests, vitest, jest, or asks whether something should be tested.
Channel the Seven Luminors - archetypal guides for creative challenges including Valora (courage), Sophron (wisdom), Kardia (heart), Poiesis (creation), Enduran (endurance), Orakis (vision), and Eudaira (joy)
How to test domain models effectively: value object testing (immutability, validation), entity testing (identity, business logic), domain exception testing, aggregate testing, high coverage patterns (95%+), and testing invariants and constraints. Use when: Testing domain layer code, validating value objects, testing entities with business logic, ensuring domain invariants, or achieving 95%+ coverage on domain models.
Debug distributed training failures (NeMo, Megatron, PyTorch) from worker stderr logs and optional AIStore daemon logs. Finds root cause across NCCL timeouts, data loading errors, and storage failures.
Use when writing tests, creating test strategies, or building automation frameworks. Invoke for unit tests, integration tests, E2E, coverage analysis, performance testing, security testing.
Implement, review, or improve SwiftUI gesture handling. Use when adding tap, long press, drag, magnify, or rotate gestures, composing gestures with simultaneously/sequenced/exclusively, managing transient state with @GestureState, resolving parent/child gesture conflicts with highPriorityGesture or simultaneousGesture, building custom Gesture protocol conformances, or migrating from deprecated MagnificationGesture/RotationGesture to MagnifyGesture/RotateGesture.
Manages environment variables and secrets securely with encryption, rotation, and provider integration. Use when users request "secrets management", "environment variables", "API keys", "credentials storage", or "secret rotation".
Manages datasets, tables, and jobs in BigQuery, and integrates with BigQuery ML and Gemini for advanced data analytics and AI-driven insights. Use when you need to interact with BigQuery, run SQL queries, manage BigQuery resources, or leverage BigQuery's built-in ML capabilities. Also use when performing data analysis, ingesting data into BigQuery, or developing AI applications on BigQuery.
Appwrite .NET SDK skill. Use when building server-side C# or .NET applications with Appwrite, including ASP.NET and Blazor integrations. Covers user management, database/table CRUD, file storage, and functions via API keys.
Expert blueprint for real-time strategy games including unit selection (drag box, shift-add), command systems (move, attack, gather), pathfinding (NavigationAgent2D with RVO avoidance), fog of war (SubViewport mask shader), resource economy (gather/build loop), and AI opponents (behavior trees, utility AI). Use for base-building RTS or tactical combat games. Trigger keywords: RTS, unit_selection, command_system, fog_of_war, pathfinding_RVO, resource_economy, command_queue.