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Found 185 Skills
Socratic coach for breaking down problems to fundamental truths. Use when users want to think through a problem deeply, challenge assumptions, or find innovative solutions. Triggers on requests like "help me think through this", "let's break this down", "what are my blind spots", "I'm stuck on a problem", "challenge my assumptions", or explicit requests for first-principles thinking.
Decides when quality matters vs move fast, based on Dylan Field (Figma) craft philosophy and Brian Chesky (Airbnb) details obsession. Use when balancing shipping speed with excellence, deciding if refactoring is needed, or determining which details create moats vs which to skip.
OODA loop decision framework (Observe, Orient, Decide, Act). Use for complex decisions, problem-solving, unclear situations, or when someone is jumping to solutions without analysis.
Spawn 5 Opus subagents with randomly-generated distinct personas to debate a problem from multiple angles. Use when exploring UX decisions, architecture choices, or any decision that benefits from diverse perspectives arguing creatively.
Use when clarifying fuzzy boundaries, defining quality criteria, teaching by counterexample, preventing common mistakes, setting design guardrails, disambiguating similar concepts, refining requirements through anti-patterns, creating clear decision criteria, or when user mentions near-miss examples, anti-goals, what not to do, negative examples, counterexamples, or boundary clarification.
Agent skill for collective-intelligence-coordinator - invoke with $agent-collective-intelligence-coordinator
Trigger: Call this skill when you need to achieve dynamic balance among multiple goals, stakeholders or mutually restrictive indicators. Common signals include trade-offs, goal conflicts, systemic constraints, and that optimizing one indicator will harm another. Trigger when several important goals must be advanced together and optimizing one dimension can damage another. Use this skill to map the key relationships, avoid one-sided decisions, and balance the system as a whole.
Trigger: Call this skill when you need to collect opinions from multiple parties, integrate fragmented feedback into an actionable plan, or bring the plan back to real users/executors for validation. Common trigger signals include stakeholder input, user feedback, opinion summarization, alignment and verification. English: Trigger when input must be gathered from many people, synthesized into a clearer plan, and returned to the affected users or executors for validation. Use this skill for a collect-synthesize-validate loop.
Trigger: Call this skill when the problem is complex, has multiple conflicting factors, unclear priorities, or you don't know what to solve first; common signals include trade-off, bottleneck, unknown root cause, unclear priority order, and mutual restraint between multiple problems. Trigger when a problem contains competing forces, unclear priorities, or no obvious entry point. Use this skill to identify contradictions, isolate the principal contradiction, classify its nature, and choose the right response.
Apply first principles thinking to break problems down to fundamental truths and reason up from there. Use this skill when the user is stuck in conventional thinking, needs to challenge assumptions, find breakthrough solutions, or evaluate whether something is truly impossible vs just assumed to be — even if they say 'everyone does it this way', 'is there a fundamentally better approach', 'why does it have to cost this much', or 'challenge my assumptions'.
Execute complete FPF cycle from hypothesis generation to decision
모호한 요청을 소크라테스식 질문으로 인터뷰해 실행 가능한 요구사항으로 정리한다. 사용자가 deep-interview, 심층 인터뷰, 요구사항 명확화, 생각 정리를 요청하거나 목표, 범위, 제약, 완료 기준이 흐릿할 때 사용한다. 요청이 이미 구체적이거나 단순 오타, 작은 설정 변경, 테스트 보강처럼 물을 가치가 낮은 작업에는 사용하지 않는다.