Loading...
Loading...
Found 137 Skills
Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.
Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.
Use when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible
Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.
Use when animation runs slow, janky, or causes frame drops
Use when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation
Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.
Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance.
Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.
Use when creating animations that evoke happiness, surprise, or delightful moments in the user experience.
Use when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality.
Use when creating animations that prompt immediate user action, highlight time-sensitivity, or drive conversions.