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Found 132 Skills
Hub skill for requirements elicitation. Provides technique selection, orchestration guidance, LLMREI patterns, and autonomy level configuration. Use when gathering requirements from stakeholders, conducting elicitation sessions, or preparing requirements for specification.
Entry point to the divine toolkit — skills, agents, and commands that work with Claude Code's capabilities. Discovers available skills, agents, commands, and recommends the right tool for any task.
Use when creating, modifying, or refactoring Claude Code skills that require structured multi-agent review and quality validation
Automatically collect hot topics in the AI field or complete AI technical article writing in the writing style of 'Second Brother' according to specified topics. It focuses on actual tests of AI Coding tools (Claude Code, Qoder, Cursor, TRAE, etc.), engineering implementation of large models (SpringAI, LangChain, RAG, etc.), AI Agent and workflow orchestration, evaluation of domestic large models (GLM, Tongyi Qianwen, DeepSeek, MiniMax, Kimi, etc.), and evaluation of various AI tools and Agent tools. Trigger keywords: write an AI article, AI technical article, large model evaluation, AI tool actual test, GLM, Claude Code, Qoder, Cursor, TRAE, SpringAI, RAG, Agent, workflow, domestic large model, collect AI hot topics, AI topic, etc.
End-to-end GPT image slide workflow. Trigger when the user wants to create a slide deck as generated images from a reference slide, source files, and a deck prompt. Runs design, plan, prompt, and render stages in order.
10 research automation skills. Trigger: automating experiments, tracking results, reproducible pipelines. Design: ML experiment management, workflow orchestration, and lab automation tools.
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.
Complete workflow for building, implementing, and testing goal-driven agents. Orchestrates hive-* skills. Use when starting a new agent project, unsure which skill to use, or need end-to-end guidance.
Canonical ticket lifecycle engine for multi-agent orchestration. Two backends: (1) filesystem YAML bundles for project-level work management (roadmap → bundle → tickets → review), (2) DB-backed durable tickets for session-level claim/block/close lifecycle. This skill is the single source of truth for all ticket operations.
Audit milestone completion against original intent before archiving
each::sense is the intelligent layer for generative media. A unified AI agent that generates marketing assets, ads, product images, videos, and creative content. It knows all AI models and automatically selects the best one for your task. Use for any creative content generation request.
Expert in Oh My Codex (OMX) - workflow layer for OpenAI Codex CLI with agents, skills, and team coordination