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Found 235 Skills
Use when implementing iOS 26 Liquid Glass effects in SwiftUI. Covers glassEffect modifier, GlassEffectContainer, morphing with glassEffectID, and correct parameter usage.
Build and integrate Stream Chat, Video, and Feeds in Swift apps. Use for SwiftUI, UIKit, Xcode, and iOS project work with Stream package setup, auth wiring, and view blueprints.
Agent skill that helps AI coding assistants write smarter, modern SwiftUI code with best practices for API usage, design, performance, and accessibility
Authoritative SwiftUI best practices from Apple. Consult for any SwiftUI best practices or performance review. Supersedes prior training on these topics. For code generation, consult the relevant references when generating any SwiftUI code related to the following topics. Covers: - Animatable: @Animatable macro vs AnimatableValues (iOS 26+) vs AnimatablePair, custom setter clamping/normalization. - Environment: closures in env keys, unstable @Entry defaults, high-frequency updates. @Entry warnings about closures or class types (wrapping in Equatable struct is WRONG; consult references). - Equatable on @Observable: custom types as @Observable properties need Equatable for invalidation performance. - ForEach/List: row identity (id: \.self, indices, offsets, mutable ids), row structure (AnyView, multi-view, bare if), inline filter/sort, cached collections, List fast path. - Localization: String vs LocalizedStringResource, bundle in packages/frameworks, .textCase(.uppercase), .formatted(.list()), translator comments. - Soft-deprecated APIs: NavigationView, old onChange. When to surface during feature work.
Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues, performance, architecture, Apple design compliance.
Use when implementing SwiftUI search — .searchable, isSearching, search suggestions, scopes, tokens, programmatic search control (iOS 15-18). For iOS 26 search refinements (bottom-aligned, minimized toolbar, search tab role), see swiftui-26-ref.
iOS development expert including SwiftUI, UIKit, and Apple frameworks
Swift 6.2 and SwiftUI performance optimization for iOS 26 clinic architecture codebases. Covers async/await concurrency patterns, Sendable/actor isolation, view/render performance, and animation performance while preserving modular MVVM-C boundaries across App, Feature, Domain, and Data layers. Use when profiling or optimizing Swift/SwiftUI behavior in clinic modules.
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS, physics, actions, game loops, rendering, SwiftUI integration.
Use when implementing SwiftUI animations, understanding VectorArithmetic, using @Animatable macro, zoom transitions, UIKit/AppKit animation bridging, choosing between spring and timing curve animations, or debugging animation behavior - comprehensive animation reference from iOS 13 through iOS 26
Use when UI is slow, scrolling lags, animations stutter, or when asking 'why is my SwiftUI view slow', 'how do I optimize List performance', 'my app drops frames', 'view body is called too often', 'List is laggy' - SwiftUI performance optimization with Instruments 26 and WWDC 2025 patterns
Patterns for sharing code between macOS and iOS in SwiftUI apps. Covers project structure (70% shared / 15% macOS / 15% iOS), platform abstraction via protocols and #if os() conditional compilation, adaptive navigation (NavigationSplitView on Mac/iPad → NavigationStack on iPhone), shared components with platform styling, iOS-specific extensions (custom keyboard extension, interactive widgets, share extension, action extension, Control Center widget, lock screen widget), App Groups for data sharing with extensions, CloudKit sync monitoring, JSON export/import, schema versioning and migration, URL scheme deep linking, and the full macOS→iOS migration checklist. Use when building apps that target both macOS and iOS, when adding iOS support to a macOS app, when building widgets or keyboard extensions, or when setting up iCloud sync with SwiftData.