Loading...
Loading...
Found 22 Skills
Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Official skill for the XcodeBuildMCP CLI. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
Archive, export, and notarize macOS apps using xcodebuild and asc. Use when you need to prepare a macOS app for distribution outside the App Store with Developer ID signing and Apple notarization.
Build, archive, and export iOS/macOS apps with xcodebuild before uploading to App Store Connect. Use when you need to create an IPA or PKG for upload.
Run and stabilize iOS tests (XCTest, XCUITest, Swift Testing) on simulators and devices with xcodebuild/simctl: choose destinations, manage simulator state, control flakes (locale/time/network/animations), configure CI, and collect/parse xcresult artifacts.
iOS platform-specific development with XcodeBuildMCP tools for simulator, device, UI automation, and debugging. Use when building iPhone apps, testing on simulator/device, or automating UI interactions.
Build and test iOS apps on simulator using XcodeBuildMCP
Builds, tests, and archives Swift packages and Xcode projects for Apple platforms. Use when running xcodebuild, swift build, or swift test commands, discovering schemes and targets, or selecting simulator destinations for iOS, macOS, tvOS, watchOS, or visionOS.
Use when encountering BUILD FAILED, test crashes, simulator hangs, stale builds, zombie xcodebuild processes, "Unable to boot simulator", "No such module" after SPM changes, or mysterious test failures despite no code changes - systematic environment-first diagnostics for iOS/macOS projects
Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Go-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.
End-to-end GitHub issue fix workflow using gh, local code changes, builds/tests, and git push. Use when asked to take an issue number, inspect the issue via gh, implement a fix, run XcodeBuildMCP builds/tests, commit with a closing message, and push.