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Found 13 Skills
Expert media production assistant. Use when requested to help with storyboarding, podcast creation, audio assembly, or complex multi-step media workflows using the GenMedia MCP servers (Veo, Lyria, Gemini TTS, NanoBanana).
Use the genmedia CLI to search, inspect, run, and manage 1200+ fal.ai model endpoints. Trigger when the user mentions "genmedia", "fal CLI", or asks to "search models", "run a model", "fetch schema", "check pricing", "upload to fal", "queue async job", "track request", or any direct interaction with the fal.ai endpoint catalog. This is the foundational skill. Every other fal.ai-related skill in this repo executes its work through genmedia commands. Use `--json` whenever the output will be parsed by an agent.
Design and execute multi-step media workflows with genmedia. Use this for pipelines that combine planning, generation, editing, image or video utilities, audio, subtitles, batching, and final delivery manifests.
Expert in video composition, editing, and format conversion. Use when the user wants to generate high-quality video, overlay images on video, concatenate clips, create GIFs, or sync audio to video using mcp-avtool-go and mcp-veo-go.
Build consistent character designs and character media with genmedia. Use this for original characters, reference sheets, expression sheets, outfit variations, identity-preserving edits, and character-to-video workflows.
Plan and run campaign-level marketing asset production with genmedia. Use this for launch kits, campaign matrices, paid social variants, landing-page visuals, email and banner imagery, hook/proof/conversion assets, creator ad packages, and channel-specific marketing deliverables.
Build multi-shot narrative image, video, and audio workflows with genmedia. Use this for storyboards, shot lists, multi-prompt video, first-frame to last-frame pipelines, social stories, brand films, and sequence continuity.
Use-case-driven multi-step pipelines on fal.ai. Trigger when the user asks for a specific kind of content production rather than a single endpoint call: "make a commercial", "ad creative", "product photography", "cinematic shot", "film look", "character design", "consistent character", "anchor system", "storyboard", "multi-shot", "narrative video", "talking head", "lip sync", "make this person talk", "virtual try-on", "garment transfer", "restore image", "deblur", "denoise", "fix face", "old photo restore", "add audio to video", "video sound effects", "product shot", "photoreal", "realistic photo", "candid photo", "editorial portrait", "documentary photo", "looks like a real photograph", "iPhone-style photo", "film photo", "archival photo". Each recipe describes inputs, the genmedia call sequence, and quality checks.
Design cinematic image and video prompts for genmedia. Use this for shot language, camera movement, lighting, lens choices, color grade, film texture, scene blocking, and production-ready visual direction.
Plan and run commercial image or video production with genmedia. Use this for product photography, ads, e-commerce batches, product reveals, lifestyle commercials, background replacement, social formats, and brand-safe prompt work.
Edit existing videos with AI using each::sense. Apply effects, color grading, speed changes, trimming, transitions, style transfer, and visual enhancements. Transform raw footage into polished content. Use for: color grading, speed ramping, style transfer, video enhancement, social media edits, content post-production. Triggers: edit video, video editing, color grade, speed change, video effects, trim video, video filter, slow motion, timelapse, video style, video enhance, post production
Generate 2D pixel art game assets, characters, sprite sheets, background removal, and game backgrounds. Trigger for "pixel art character", "sprite sheet", "walk cycle", "game sprites", "isometric sprites", "side-scroller assets", "RPG character sprites", "idle animation", "attack animation", "jump animation", "game background", "parallax background", "isometric map", "2D game art", "pixel art animation". Covers character generation (nano-banana-pro / gpt-image-2), sprite sheet animation (nano/edit or gpt-image-2/edit), background removal (Bria), and background generation (parallax layers or isometric map).