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Found 32 Skills
Use when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate
Use when responding to touch or click interactions - button presses, drag feedback, swipe responses, tap ripples, or any direct manipulation animation.
Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.
Use when animation causes user confusion, delays task completion, or creates frustration
Use when designing animations for social platforms, messaging apps, content sharing, or community features
Mobbin's UI design system. Use when building interfaces inspired by Mobbin's aesthetic - light mode, Inter font, 4px grid.
Shortcut's UI design system. Use when building interfaces inspired by Shortcut's aesthetic - light mode, Inter font, 4px grid.
Arc's UI design system. Use when building interfaces inspired by Arc's aesthetic - light mode, Inter font, 4px grid.
Copy Ai's UI design system. Use when building interfaces inspired by Copy Ai's aesthetic - light mode, Inter font, 4px grid.
Wise's UI design system. Use when building interfaces inspired by Wise's aesthetic - light mode, Inter font, 4px grid.
OpenAI's UI design system. Use when building interfaces inspired by OpenAI's aesthetic - light mode, Inter font, 4px grid.
Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.