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Found 19 Skills
Use when designing or building native macOS applications with SwiftUI or AppKit. Triggers on menu bar structure, keyboard shortcuts, multi-window behavior, Liquid Glass design system, macOS Tahoe/Sequoia, sidebar navigation, toolbar design, app icons, SF Symbols, or making an app feel like a "good Mac citizen."
SwiftUI and AppKit animation best practices for Apple platforms. Use when writing, reviewing, or implementing animations in SwiftUI (iOS 17+) or AppKit. Triggers on tasks involving transitions, easing, springs, gestures, matched geometry, phase animators, or motion.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Comprehensive macOS development guidance including Swift 6+, SwiftUI, SwiftData, architecture patterns, AppKit bridging, and macOS 26 Tahoe APIs. Use for macOS code review, best practices, UI review, or platform-specific features.
Build macOS applications - AppKit, windows, menus, system integration, distribution
Expert in macOS app development using AppKit, SwiftUI for Mac, and XPC. Specializes in system extensions, menu bar apps, and deep OS integration.
Guides developers through integrating Reown AppKit into web applications (React, Next.js, Vue, Nuxt, Svelte, vanilla JavaScript). Use when adding wallet connection, network switching, multi-chain support, or troubleshooting AppKit integration issues.
Use when building UI with Apple's Liquid Glass material for iOS 26, iPadOS 26, macOS 26 - covers glassEffect, GlassEffectContainer, backgroundExtensionEffect, morph animations, toolbar grouping, button styles (.glass, .glassProminent), Icon Composer, ConcentricRectangle, scroll edge effects, and adoption best practices across SwiftUI, UIKit, and AppKit.
Use when building ANY macOS app — windows, menus, sandboxing, distribution, AppKit bridging, or macOS-specific SwiftUI patterns.
Design the UX of custom-code Databricks Apps (AppKit/React) data screens — KPI/overview pages, reports, charts, tables, and Genie/chat data assistants — mapped to concrete AppKit components. Use when BUILDING or reviewing the UI of an AppKit/React app that displays data or answers data questions: choosing genre, layout, charts, KPIs, semantic color, required states (loading/empty/error), IBCS notation, and AI-result trust (showing generated SQL/sources for Genie/chat). A plain "create a dashboard" request means a managed AI/BI (Lakeview) dashboard → use databricks-aibi-dashboards, NOT this skill. Also NOT for non-data frontend (forms, settings, auth, marketing) or scaffolding/build/deploy (→ databricks-apps). Complements databricks-apps; use it alongside whenever a custom app has a chart, table, KPI, report, or Genie/chat/AI surface.
Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era framework changes across SwiftUI, UIKit, AppKit, Foundation, App Intents, StoreKit, MapKit, WidgetKit, visionOS, or Swift language features.
Native macOS development with AppKit, Catalyst, and macOS-specific APIs. Use when building Mac-native apps, menu bar apps, system extensions, or macOS-specific features.