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Found 60 Skills
Guidelines and examples for UI motion and animation. Use when designing, implementing, or reviewing motion, easing, timing, reduced-motion behaviour, CSS transitions, keyframes, framer-motion, or spring animations.
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
This skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration. Use when building animations, view transitions, hero animations, or GPU-accelerated effects in SwiftUI apps for iOS and macOS.
Motion design and animation for user interfaces. Use when creating micro-interactions, page transitions, loading states, or any UI animation across web and mobile platforms.
Use when implementing SwiftUI animations, understanding VectorArithmetic, using @Animatable macro, zoom transitions, UIKit/AppKit animation bridging, choosing between spring and timing curve animations, or debugging animation behavior - comprehensive animation reference from iOS 13 through iOS 26
Guide tasteful UI animation with easing, springs, layout animations, gestures, and accessibility. Covers Tailwind and Motion patterns. Use when: (1) Implementing enter/exit animations, (2) Choosing easing curves, (3) Configuring springs, (4) Layout animations and shared elements, (5) Drag/swipe gestures, (6) Micro-interactions, (7) Ensuring prefers-reduced-motion accessibility. Triggers: animate, animation, easing, spring, transition, motion, layout, gesture, drag, swipe, reduced motion, framer motion.
.NET MAUI view animations, custom animations, easing functions, rotation, scale, translation, and fade effects. USE FOR: "animate view", "fade in", "fade out", "slide animation", "scale animation", "rotate view", "translate view", "easing function", "custom animation", "animation chaining", "ViewExtensions animation". DO NOT USE FOR: gesture recognition (use maui-gestures), custom drawing (use maui-graphics-drawing), or static layout changes (use maui-data-binding).
SwiftUI animation patterns — implicit/explicit animations, transitions, phase/keyframe animations, the Animatable protocol, and the @Animatable macro. Use when implementing animations, transitions, or motion in SwiftUI views.
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.
Reverse-engineers a UI animation from a screen recording — extracts frames, tracks motion per frame, fits easing and spring curves, annotates choreography, and emits CSS, Motion/Framer Motion, SwiftUI, React Native, or UIKit code. Use when the user shares or uploads a screen recording or video of a UI animation, or asks to "reverse engineer this animation", "recreate this animation", "match this easing", "extract the animation curve", "figure out the spring from this video", "copy this transition from a video", "how does this animation work", or "reproduce this motion".
Modern animation library for React and JavaScript. Create smooth, production-ready animations with motion components, variants, gestures (hover/tap/drag), layout animations, AnimatePresence exit animations, spring physics, and scroll-based effects. Use when building interactive UI components, micro-interactions, page transitions, or complex animation sequences.