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Found 128 Skills
Package an existing talking-head / interview / podcast video by layering timed, designed GRAPHIC OVERLAY cards onto the playing video — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript. The source video plays in full; the agent designs and writes each card's HTML in conversation, then renders to MP4 via hyperframes. Use when the user asks for graphic overlays, on-screen graphics / lower-thirds / data callouts / kinetic titles on a video, "package / dress up my video", "add overlay cards / graphic cards", or AI-composed graphic packaging of an existing video. NOT for plain subtitles (→ embedded-captions) or building a video from scratch (→ the creation workflows); when unsure overlays-vs-captions, see /hyperframes-read-first.
Use when creating, applying, or validating overlay files including x-speakeasy extensions. Covers overlay syntax, JSONPath targeting, retries, pagination, naming, grouping, open enums, global headers, custom security. Triggers on "create overlay", "apply overlay", "overlay file", "x-speakeasy", "add extension", "configure retries", "add pagination", "overlay for retries".
Works on the visuals of an edit that is already rendered, one beat at a time, without running the whole edit again. Moves, resizes, swaps, drops or adds a card, logo, real page capture or animated diagram at the moment the user names, re-plans, makes stills of just those moments, checks them (safe zone, face, motion, AI looks), patch-renders only the frames that changed and hands over on the review page. Use when the user says "add an animation here", "make a diagram of how this works", "this card is wrong", "the card covers my face", "move the card", "make the card bigger", "swap the logo", "show the real page instead", "fewer cards", "animate this screenshot", "make the motion smoother", or leaves a review note about a card. Not for the cut (cut), not for caption size, font or colour defaults (taste and style-edit), not for the first full style pass on a new cut (style-edit), and not for measuring a creator (creator-teardown).
Package an existing talking-head / interview / podcast video by layering timed, designed GRAPHIC OVERLAY cards onto the playing video — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript. The source video plays in full; the agent designs and writes each card's HTML in conversation, then renders to MP4 via hyperframes. Use when the user asks for graphic overlays, on-screen graphics / lower-thirds / data callouts / kinetic titles on a video, "package / dress up my video", "add overlay cards / graphic cards", or AI-composed graphic packaging of an existing video. NOT for plain subtitles (→ embedded-captions) or building a video from scratch (→ the creation workflows); when unsure overlays-vs-captions, see /hyperframes.
Use when configuring NixOS with flakes, managing overlays with home-manager useGlobalPkgs, structuring NixOS configurations, or facing issues where configuration changes don't apply
Customize Kubernetes manifests without templating using Kustomize. Create base configurations with environment overlays, manage configuration variants, and patch resources declaratively. Use when managing Kubernetes configurations across multiple environments without Helm.
Generate Twitch and streaming overlays using each::sense AI. Create webcam frames, starting soon screens, BRB screens, alerts, chat boxes, panels, emotes, subscriber badges, and channel banners optimized for streaming platforms.
Nix patterns for flakes, overlays, unfree handling, and binary overlays. Use when working with flake.nix or shell.nix.
Create editable motion graphics locally in Tesseract, including full-frame animated scenes, typography, diagrams, lower thirds, and overlays on supplied footage. Use for focused motion-design work; use tesseract-video for assembling or revising a complete footage edit.
Make animated lower thirds and other broadcast overlays (name straps, corner bugs, subscribe reminders, scripture or song titles) as transparent video files, drawn frame by frame in JavaScript on a canvas and rendered to WebM with alpha for OBS and browsers, or ProRes 4444 for Premiere Pro, DaVinci Resolve and Final Cut. Use when someone wants a lower third, a name title, a chyron, a stream overlay, a corner bug, or any graphic with a transparent background to lay over their own footage or livestream.
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run.